Adventure 0: Ship to South Porton
The scene is set twenty minutes from South Porton’s dock
district. The voyage has been a week long and cramped, with each passenger
staking out a portion of the below-decks area. Living has been close and the
passengers have mostly gotten to know each other, at least as far as names. One
of the passengers, a human male in his 50s, has been mostly silent to the point
of rudeness, preferring instead to make adjustments and repairs to his armour,
kit and sword.
The boat itself is not huge and has a crew complement of
just five. The captain is a jolly fellow and obviously quite at home on the
open water.
It is morning and spirits are riding higher thanks to the
news that land has been sighted.
Suddenly, the entire ship tilts alarmingly sideways. Loose
items begin to slide around on the floor. An ear-splitting bellow sounds from
on deck, immediately followed by the screams of the men up there.
The man grunts. “Can’t a man get any rest?” he says, then
walks out on deck with his sword in hand.
Up on deck the scene is carnage. An enormous creature has
hold of the ship, four heads twining and bending, snapping and roaring; it is a
hydra! Two of the crew members are torn almost literally to shreds, limbs
thrown all over; the deck is slick with blood. Another one is trying to stab at
the hydra with a spear but, even as you watch, one of the heads grabs the
spear’s shaft, flicks it away and, quick as a flash, bites his head off. His
scream cuts off sickeningly halfway through.
The man wades in with his sword. Immediately the three heads
nearest turn and begin to attack but, with a practiced skill born of years of
battle, he deftly parries every blow and even gets a few of his own in.
One of the heads is battering at the door to the steering
cabin where, presumably, the captain is trapped.
If the adventurers try to help Victor:
The man spares you the briefest look before turning to parry
yet another snapping head. “If you want to help,” he growls, “get the one
that’s trying to eat the captain. I’m fine down here.”
If they run up to the captain’s cabin: The hydra head stops
its frenzied attack on the captain’s cabin and turns to face you.
Roll for initiative.
On successfully beating the head:
The head slumps to the ground. From down on deck you hear a
cacophony of howls that are sharply cut off. With one sweeping cut the man
slices through all three necks, and with a slither the entire assembly falls
into the sea. The man kicks the three heads off the deck and into the sea, then
sheathes his sword.
If asked: “When you killed that one, these three were
stunned. I could have done it without you, but well done.” He won’t say any
more.
The captain thanks you, says that he no longer wants payment
for this voyage from you and tells you that he’ll talk more once the ship has
docked.
On docking, the man gets off and is quickly lost in the
crowd before anyone can talk to him.
The captain is more forthcoming. “That man? He was Victor
Junn. You heard of him before? A great hero, one of Ehrian’s finest. We’re
damned lucky he was on board, that could have been dangerous.”
The captain will tell them about South Porton.
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